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<b>Strict Standards</b>:  Declaration of action_plugin_showlogin::register() should be compatible with DokuWiki_Action_Plugin::register($controller) in <b>/www/htdocs/v112388/lib/plugins/showlogin/action.php</b> on line <b>12</b><br />
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<?xml version="1.0" encoding="utf-8"?>
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<?xml-stylesheet href="http://www.eqil.de/lib/exe/css.php?s=feed" type="text/css"?>
<rdf:RDF
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    <channel rdf:about="http://www.eqil.de/feed.php">
        <title>Eqil Engine Technology</title>
        <description></description>
        <link>http://www.eqil.de/</link>
        <image rdf:resource="http://www.eqil.de/lib/images/favicon.ico" />
       <dc:date>2015-02-26T15:23:27+01:00</dc:date>
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            <rdf:Seq>
                <rdf:li rdf:resource="http://www.eqil.de/temp/punkisher/scribble"/>
                <rdf:li rdf:resource="http://www.eqil.de/temp/punkisher"/>
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        <title>Eqil Engine Technology</title>
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    <item rdf:about="http://www.eqil.de/temp/punkisher/scribble">
        <dc:format>text/html</dc:format>
        <dc:date>2015-02-25T01:20:15+01:00</dc:date>
        <title>Scribble pad</title>
        <link>http://www.eqil.de/temp/punkisher/scribble</link>
        <description>drop whatever ideas you have here! :)

separate them by ---- to avoid confusion...

----------






drones

drones/quadcopter are the new big thing even nowadays...in the future everyone will have one for going shopping, sending packages, information you dont want to transmit through the internet or anything you can think of!

so, they're flying around everywhere autonomously. they avoid collisions and are a lot faster than cars so its hard to steal them...but of course there will be quests to …</description>
    </item>
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        <dc:date>2015-02-25T01:09:40+01:00</dc:date>
        <title>The Punkisher</title>
        <link>http://www.eqil.de/temp/punkisher</link>
        <description>scribble pad for ideas to be discussed is here: Scribble pad

Overview

	*  Genre: (semi)open world third person vehicle shooter (GTA-like)
	*  Realism: quite realistic (graphics, physics, units, weapons) with few exceptions
	*  Scenario: scifi cyberpunk
	*  Time: mid-term future
	*  Style: rough-and-ready, rusty, awry, not so serious at times
	*  References: 
		*  Movies: Blade Runner, Judge Dredd, Robo Cop, 5th Element
		*  Games: Blade Runner, Max Payne (1+2), Deus Ex, Anachronox</description>
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        <dc:date>2014-02-20T21:19:38+01:00</dc:date>
        <dc:creator>freakadelle</dc:creator>
        <title>DRIFT</title>
        <link>http://www.eqil.de/powered/drift</link>
        <description>GAME MODES
MODESOLOHEAD2HEADMP TYPETRAINING  Free Ride    P2P  CHASE  -    2 scored chase runs    P2P / Ghost  COPS  -    Cop has to overtake    P2P / Ghost  GATE CRASHER  Local Highscore    Coop (2 sets of gates)    P2P  
TRACKS
THEMEDYNAMICSOntario Lumber Mill Hill Climb   Train / Helicopter  Underground Parking Garage   Water Spray System  Airport   Rolling Planes / Helicopter  Container Ship   Shanghai City   Traffic  China Mountain Pass   Helicopter</description>
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        <dc:date>2014-02-11T01:03:09+01:00</dc:date>
        <dc:creator>freakadelle</dc:creator>
        <title>powered:mesh - created</title>
        <link>http://www.eqil.de/powered/mesh</link>
        <description>for (int l = 0; l &lt; lanesArray.Length; l++)
	{
		if(lanesArray[l])
		{
			Mesh m = lanesArray[l].GetComponent&lt;MeshFilter&gt;().mesh;			for (int i = 0; i &lt; m.triangles.Length; i += 3)
	   		{
				//Find all 3 vertices of a triangle
				Vector3 V1 = transform.TransformPoint(m.vertices[m.triangles[i + 0]]);
				Vector3 V2 = transform.TransformPoint(m.vertices[m.triangles[i + 1]]);
				Vector3 V3 = transform.TransformPoint(m.vertices[m.triangles[i + 2]]);
							
				//Triangles center in worldspace = …</description>
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